Your servers.
Your rules.
Your game.
Community-driven Rust. Multiple servers. Weekly competitive events. Non-playing admins. No pay-to-win. We built the platform - you decide what happens on it.
EU
4000
100
Coming Soon
Built different. On purpose.
Community Voted
Every event, rule, and server change is decided by you. Suggest it. Vote on it. Play it.
Non-Playing Admins
Staff never play on the servers. Zero conflict of interest. Zero admin abuse. Ever.
No Pay-to-Win
No VIP kits. No paid advantages. No shortcuts. Everyone plays on equal ground.
Weekly Events
Fresh competitive content every week. Battle Royale, 50v50, Elimination - not the same grind.
EU Focused
Frankfurt servers. CET timezone events. Built for European players who want low ping.
Player Suggested
Anyone can propose an event format. The best ideas get voted on and run. Your idea, next week.
Servers
Multiple servers for different playstyles. All EU, all community-driven. More launching based on what the community votes for.
Events Server
Dedicated event server. Rotates formats weekly based on community vote. Fresh wipe per event.
More Servers
Additional servers are planned. What they are and how they're configured will be decided by the community.
Events
Every week, the community votes on which event format to play next. The winning format gets configured on the Events Server with a fresh wipe, custom plugins, and prizes. No admin picks - the players decide.
The community picks every week
Polls go live in Discord every week. Vote for the format you want. Most votes wins. Anyone can suggest a new format - if the community wants it, we build it.
Event Formats
Battle Royale
Free-for-all, last man standing. All players spawn with a kit. Shrinking radiation zone forces the fight. Death means elimination.
- 3 gear tiers: Primitive, T2, T3
- No building allowed
- Shrinking radiation zone
- 2-3 rounds per event, best placement wins
Last Solo Standing
Multi-day survival elimination. Build, defend, survive. If your TC goes down, you're out. Last one standing wins.
- Build bases and survive over 2-3 days
- TC destroyed = eliminated
- Upkeep costs increase over time
- Resources reduced mid-event to force conflict
Faction War
Large-scale team war. Randomly assigned to Team Red or Team Blue. Three phases: Build, Prep, War. Destroy the enemy TC to win.
- Random team assignment - no stacking
- 3 phases: Build, Prep, War
- First team to destroy enemy main TC wins
- Coordinated voice comms per team
Gun Game
Classic gun game adapted for Rust. Get a kill, your weapon changes. First player to get a kill with every weapon in the cycle wins.
- Cycle through all Rust weapons
- Kill = next weapon tier
- Final kill must be with a rock
- Instant respawn, small arena map
King of the Hill
Capture and hold a monument. The longer you hold it, the more points you earn. Highest score at the end wins.
- Central capture zone at a monument
- Points tick while you hold the zone
- Custom loadouts on spawn
- Multiple rounds, different monuments
Bounty Hunt
Every player gets assigned a target. Hunt your mark, avoid your hunter. Completing bounties earns points. Highest score wins.
- Each player assigned a specific target
- Kill your target = new bounty + points
- Killing non-targets = point penalty
- Bonus points for kill streaks
Beacon Wars
Teams fight to control beacons scattered across the map. Hold beacons to earn points over time. Highest score when the timer ends wins.
- Multiple capture beacons across the map
- Hold beacons to passively earn points
- Teams can contest and flip beacons
- Strategic resource management between offense and defense
More formats coming
New event formats are added regularly based on community suggestions and votes.
Community Suggested
Prizes
Every event has prizes for the top players. Winners also get permanent recognition in Discord with the Champion role and a spot on the leaderboard. Prize details coming soon.
TBAHow it works
Suggest
Post your event idea in Discord. Any format, any ruleset - if you can think it, suggest it.
Vote
The community votes on what to play next. Most votes wins. No admin overrides.
Play
We build it, configure it, and run it. You show up and compete for real prizes.
Repeat
After every event, give feedback. Shape the next one. The cycle never stops.
Leaderboard
No rankings yet
Leaderboards go live after the first event. Join Discord to be there when it starts.
Join Discord